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Description Format Cheat Sheet
Highlights the text(s) inside the tag.
Game mechanics. Draw, Conjure, Summon, Mulligan, Traits, Random, Unit Effects
Draw 3 cards. Mulligan your hand.
Applies a positive color to texts.
Power or health increase
Give an ally unit +5 health and your hero +2/+5 for this turn.
Applies a negative color to texts.
Damage, Power or health decrease
Do 4 damage to an enemy unit.
Highlights text(s) to indicate a card or effect.
Specifying a card or effect name
Add Quadra, Eldest, and Soul Forge to your hand. Attach Lead to units in your hand.
Italicizes texts inside the tag.
Clarifying game mechanics. (Very clearly!)
Dust your enemy's hero. (Bans their account)
Tints the text to indicate cost.
Specifying cost, Cost increase or decrease
Conjure 3 random cards. Give them +2 cost.
Applies the Air elemental color to texts.
Inspire Air, Indicating air cards
InspireAir: Draw 5 air cards.
Applies the Dark elemental color to texts.
Inspire Dark, Indicating dark cards
InspireDark: Deal 4 damage to the enemy hero.
Applies the Earth elemental color to texts.
Inspire Earth, Indicating earth cards
InspireEarth: Apply Roots to all enemies.
Applies the Fire elemental color to texts.
Inspire Fire, Indicating fire cards
InspireFire: Summon Rage Cage. Attach Flames to it.
Applies the Light elemental color to texts.
Inspire Light, Indicating light cards
InspireLight: Give this unit +2 health.
Applies the Metal elemental color to texts.
Inspire Metal, Indicating metal cards
InspireMetal: Give a random unit in your hand armor.
Applies the Mind elemental color to texts.
Inspire Mind, Indicating mind cards
InspireMind: Draw a unit with InspireMind.
Applies the Water elemental color to texts.
Inspire Water, Indicating water cards
InspireWater: Give a water card in your deck -1 cost.
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v0.42 - June 21st, 2022
v0.41 - June 18th, 2022
Added font size adjustment on the card title (Suggested by urban nomad#5795 via Discord, thanks!).
Added manual inputs on card art sizes (Suggested by urban nomad#5795).
v0.4 [MAJOR UPDATE] - June 6th, 2022
New shiny forge button! Major unit attachment improvements, including:
- Draggable and resizable art.
- Hideable card parts so you can modify the attachment better.
Fixed spell cards having a transparent area on the description box (Spotted by Cytus#6666 via Discord, thanks!).
Fixed a minor graphical issue regarding spell attachments (small black rectangle is now gone) (Spotted by Cytus#6666).
Adjusted the cut off point of the top layer and the bottom layer for units (Spotted by Cytus#6666).
Image upload buttons are now limited to only images.
Button sizes are now more uniformed and follow the same size.
Untitled cards now show up as "untitled" when saving.
... and more minor graphical improvements.
Note: If you are still experiencing graphical issues described above, please refresh this site's cache on your browser (Hard refresh: CTRL + SHIFT + R on Windows)! The changes should be automatically refreshed in your browser after 24 hours.
Next major update (ETA: ~1 month):
Selectable spell and enchants from the game.
Browsable card collection for cards you've made.
Custom frames, prisms, and elements.
Save cards automatically when you close the page.
In the future:
Localizations for other languages.
Hero templates and on-the-board look for units (when you play them).
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